Caretaker notice. Before an election, the Australian Government assumes a caretaker role. Limited updates will be made to this site in line with the Guidance on Caretaker Conventions.
Please use this identifier to cite or link to this item:
https://hdl.handle.net/10620/17443
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Wyeth, P | en |
dc.contributor.author | Ozdowska, A | en |
dc.contributor.author | Sweetser, P | en |
dc.contributor.author | Johnson, D | en |
dc.date.accessioned | 2019-04-13T03:35:16Z | en |
dc.date.accessioned | 2012-12-19T03:46:58Z | en |
dc.date.available | 2012-12-19T03:46:58Z | en |
dc.date.issued | 2012-12 | en |
dc.identifier.uri | https://hdl.handle.net/10620/17443 | en |
dc.identifier.uri | http://hdl.handle.net/10620/3747 | en |
dc.description.abstract | In this paper, we report some initial findings from our investigations into the Australian Government’s Longitudinal Study of Australian Children dataset. It is revealed that the majority of Australian children are exceeding the government’s Screen Time recommendations and that most of their screen time is spent as TV viewing, as opposed to video game play or computer use. In light of this finding,we review the body of research surrounding children’s engagement in Screen Time activities and the associated positive and negative effects. Based on existing evidence,we define two categories of Screen Time—Active Screen Time and Passive Screen Time. It is proposed that this distinction provides a more accurate classification of Screen Time and a more informative lens through which to consider the associated benefits and detrimental effects for young children. | en |
dc.subject | Health | en |
dc.subject | Education and Training -- Time Use | en |
dc.subject | Activities -- Children's activities | en |
dc.subject | Children -- Outcomes | en |
dc.subject | Child Development | en |
dc.title | Active versus passive screen time for young children | en |
dc.type | Journal Articles | en |
dc.identifier.url | http://game-flow.com/wp-content/uploads/2012/10/AJEC-paper-Screen-Time-web.pdf | en |
dc.identifier.survey | LSAC | en |
dc.identifier.ris | http://flosse.dss.gov.au//ris.php?id=4172 | en |
dc.description.keywords | Screen Time | en |
dc.description.keywords | children | en |
dc.description.keywords | health | en |
dc.description.keywords | video games | en |
dc.identifier.journal | Australasian Journal of Early Childhood | en |
dc.identifier.volume | 37 | en |
dc.description.pages | 94-98 (5) | en |
dc.identifier.issue | 4 | en |
local.identifier.id | 4172 | en |
dc.subject.dss | Childhood and child development | en |
dc.subject.dss | Learning, education and training | en |
dc.subject.dss | Health and wellbeing | en |
dc.subject.dssmaincategory | Health | en |
dc.subject.dssmaincategory | Child Development | en |
dc.subject.dssmaincategory | Children | en |
dc.subject.dssmaincategory | Education and Training | en |
dc.subject.dssmaincategory | Activities | en |
dc.subject.dsssubcategory | Children's activities | en |
dc.subject.dsssubcategory | Outcomes | en |
dc.subject.dsssubcategory | Time Use | en |
dc.subject.flosse | Learning, education and training | en |
dc.subject.flosse | Childhood and child development | en |
dc.subject.flosse | Health and wellbeing | en |
dc.relation.survey | LSAC | en |
dc.old.surveyvalue | LSAC | en |
item.grantfulltext | none | - |
item.openairecristype | http://purl.org/coar/resource_type/c_18cf | - |
item.cerifentitytype | Publications | - |
item.fulltext | No Fulltext | - |
item.openairetype | Journal Articles | - |
Appears in Collections: | Journal Articles |
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.