Active versus passive screen time for young children
Survey
LSAC
Author(s)
Date Issued
2012-12
Pages
94-98 (5)
Keywords
Screen Time
Abstract
In this paper, we report some initial findings from our investigations into the
Australian Government’s Longitudinal Study of Australian Children dataset. It is
revealed that the majority of Australian children are exceeding the government’s
Screen Time recommendations and that most of their screen time is spent as TV viewing, as opposed to video game play or computer use. In light of this finding,we review the body of research surrounding children’s engagement in Screen Time activities and the associated positive and negative effects. Based on existing evidence,we define two categories of Screen Time—Active Screen Time and Passive Screen Time. It is proposed that this distinction provides a more accurate classification of Screen Time and a more informative lens through which to consider the associated benefits and detrimental effects for young children.
Australian Government’s Longitudinal Study of Australian Children dataset. It is
revealed that the majority of Australian children are exceeding the government’s
Screen Time recommendations and that most of their screen time is spent as TV viewing, as opposed to video game play or computer use. In light of this finding,we review the body of research surrounding children’s engagement in Screen Time activities and the associated positive and negative effects. Based on existing evidence,we define two categories of Screen Time—Active Screen Time and Passive Screen Time. It is proposed that this distinction provides a more accurate classification of Screen Time and a more informative lens through which to consider the associated benefits and detrimental effects for young children.
External resource (Link)
Subjects
Type
Journal Articles
